Cantrips - All cantrips recharge every 3 hours. Added some small buffs to cantrip damage at higher levels.
Cure Minor/Light/Moderate/Serious/Critical Wounds - Additional healing per caster level
Awaken - Now gives the companion an additional +4 deflection AC
Blade Thirst - Now gives keen property in addition to +3 enhancement bonus to any melee weapon.
Blood Frenzy - Double duration
Flame Weapon / Darkfire - Fire damage is added as weapon property.
Bless Weapon - Now applies an additional 1 divine damage. The 2d6 bonus extends to outsiders at level 10 and dragons at level 20.
Greater Magic Weapon - Providers +1 enhancement per 4 caster levels (no cap).
Magic Fang - Now gives the companion an additional +1/5 damage reduction bonus, and a +1 attack/damage bonus to the caster
Greater Magic Fang - Now gives the companion an additional +3/10 damage reduction bonus, and a +2 attack/damage bonus to the caster
Displacement - Concealment decreased to 30%. Duration increased to turns/level.
Premonition - Now grants +8 dexterity and +6/5 damage reduction.
Timestop - Works as before except it has a small chance of backfiring which will either deal divine damage to the caster or petrify them for a short period
Summon Creature I-IX- Slightly buffed some creatures and replaced others with more tactical alternatives