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* Gatherable crafting ingredients. Mine metal ores and smelt them in any furnace to produce metal bars. Chop down oak trees to produce oak planks. Combine cloth rags at a tailor to produce bolts of cloth. |
* Gatherable crafting ingredients. Mine metal ores and smelt them in any furnace to produce metal bars. Chop down oak trees to produce oak planks. Combine cloth rags at a tailor to produce bolts of cloth. |
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* Better item variety. Craft 3 types of armor & 5 types of weapons out of iron, steel, mithril, or adamantine bars. Craft 3 sizes of shield & 4 types of bows from oak planks. |
* Better item variety. Craft 3 types of armor & 5 types of weapons out of iron, steel, mithril, or adamantine bars. Craft 3 sizes of shield & 4 types of bows from oak planks. |
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+ | [[Category:Crafting]] |
Revision as of 04:40, 6 June 2019
Rather than entirely replace the bioware armor/weapon crafting system we have made an effort to make the bioware crafting system more useful.
- No more complicated components. For example, a single metal bar can create a fully-working shield, armor, or weapon.
- Cheap visual modifications. The DC & gold cost for modifying appearance of equipment has been decreased substantially (except armor torso modification).
- Gatherable crafting ingredients. Mine metal ores and smelt them in any furnace to produce metal bars. Chop down oak trees to produce oak planks. Combine cloth rags at a tailor to produce bolts of cloth.
- Better item variety. Craft 3 types of armor & 5 types of weapons out of iron, steel, mithril, or adamantine bars. Craft 3 sizes of shield & 4 types of bows from oak planks.